Shipyard News

Dev-log 5.1 Art Updates

In the past few weeks, we’ve added new artists on the team who will be helping us until the summer.

Dev-log 5.0 gameplay and demo scope

We had a nice brainstorming session with Yann, Khaleer, Giiba and Honora, focusing on gameplay. We explored various options for the way players will transform scrap metal and mechanical parts into ingots in the Solar Foundry, and then cast ship parts to assemble in the Hangar, engines in the Makerspace.

Dev-log 4.8 Buildings

With the groundwork on characters and visual novel structure more defined, it was time for us to return on buildings, which -after ships- are the core of game.

Dev-log 4.7.

Art update for the sprite of Camille, Eluci, and a 3D model for the crane.